Cocos2D Game Development Essentials

Cocos2D Game Development Essentials by Ben Trengrove
English | Jan 29, 2015 | ISBN: 1784390321 | 203 Pages | AZW3/MOBI/EPUB/PDF (conv) | 7.5 MB

Focusing on the multiplatform nature of Cocos2D, this fast, fun, and helpful guide provides you with the best practices and sharpest techniques to turn your ideas into reality.
Beginning with the basics to give you a solid foundation of knowledge, such as how to display sprites on screen and organizing your game into different scenes, you will then discover how to use Cocos2D's in-built graphics editor, SpriteBuilder, to lay out your scenes, design animations, and configure complex physics interactions. You will also find out how to make your game interactive, as the book explores how to accept input touches and the accelerator.

The book is tailored to new users and also those who are upgrading from the old version.
Bring your mobile game ideas to life with Cocos2D

About This Book

Create interactive and fun gaming experiences using Cocos2D and Objective C
Design impressive animations and import them into your game using SpriteBuilder
Publish your games to iOS and Android using Apportable

Who This Book Is For

If you are a game developer with experience in Objective-C and are interested in creating games for iOS or Android, this is the book for you. It will help you to quickly get started with Cocos2D and guide you through the process of creating a game, giving you the essential skills and knowledge you need to do so.
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